﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Sysyem.TextureSource
{
   public class Texture : List<Textureregion>
    {
        public int version;
        public string file;
        public string type;
        public int width;
        public int height;
        public string pixelformat;
        public string minfilter;
        public string magfilter;
        public string wrapt;
        public bool premultiplyalpha;
    }
}
